Posts

Specifications

Only 1 UV map per model imported as an .FBX Multi-Subobject materials

Issue: Transparent Mesh - Flipped Normals

https://forum.substance3d.com/index.php?topic=7350.0

Autosave

https://docs.substance3d.com/spdoc/autosave-164691973.html#:~:text=The%20backup%20files%20will%20be,Allegorithmic%2FSubstance%20Painter%2Fautosave)

UI Icons - Study

Change HDRI background to Color

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In getting that flat, clear color instead of an HDRI, we check n"clear color" under display settings Image:

Changing Shadow Quality

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SOURCE : https://forum.substance3d.com/index.php?topic=34388.new;topicseen#new

Materials in Substance; Render in Keyshot

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